Config Preview

Version 1.0 Original Release
Config = Config or {}

Config.General = {
    -- Model of the trash bins -> can be entered as a string or as a number
    TrashBinModels = {
        "prop_bin_14a",
        "prop_bin_14b",
        "p_dumpster_t",
        "prop_dumpster_01a",
        "prop_dumpster_02a",
        "prop_dumpster_02b",
        "prop_dumpster_3a",
        "prop_dumpster_4a",
        "prop_dumpster_4b",
    },

    TrashCanModels = {
        "prop_bin_01a",
        "prop_bin_02a",
        "prop_bin_03a",
        "prop_bin_04a",
        "prop_bin_05a",
        "prop_bin_06a",
        "prop_bin_07c",
        "prop_bin_07a",
        "prop_bin_07b",
        "prop_recyclebin_03_a",
        "prop_cs_bin_03",
        "prop_cs_bin_02",
        "prop_bin_07c",
        "prop_bin_07d",
        "prop_bin_08a",
        "prop_bin_09a",
        "prop_bin_11a",
        "prop_bin_11b",
        "prop_bin_10b",
    },
    
    SearchDistance = 1.5, -- Search distance for qb-target

    DurationOfSearchb = 12 * 1000, -- dumpsters -- change left number only to increase / decrease search time 
    DurationOfSearchc = 8 * 1000, -- trashcans

    SearchCooldownb = 20 * 1000, -- dumpsters -- change left number only to increase / decrease search time 
    SearchCooldownc = 10 * 1000, -- trashcans

    RefillTimeb = 600 * 1000, -- dumpsters -- change left number only to increase / decrease search time 
    RefillTimec = 600 * 1000, -- trashcans
}

--- Turn on and modify the amount of stress that searching gives
Config.Stress = {
    AddStress = true,
    MinStress = 1,
    MaxStress = 3,
    MinDumpStress = 5, 
    MaxDumpStress = 8,
}

--- Dumpster Information 
Config.RewardBin = {
   
    Items = {
        Chance = 75,        -- Chance of getting item
        Min = 1,            -- Min number to find
        Max = 5            -- Max number to find
    },
    
    Money = {
        Chance = 25,
        Min = 20,
        Max = 140
    },

    Special = {
        Chance = 12,
        Min = 1,
        Max = 1
    },
    

    -- Items you can get from dumpsters
    ItemList = {
        "metalscrap", "plastic", "copper", "glass", "lockpick",
        "laptop", "cryptostick", "lighter","wallet1", "tablet", "fitbit", "painkillers",
        "supervodka", "samsungphone", "bandage", "cleaningkit", "hammer", 'rolex', 'goldchain'
    },

    SpecialList = {
        "weapon_bottle", "weapon_crowbar", "weapon_snspistol", "weapon_bat", "weapon_ball",
        
    }
}

---- Trash can information 
Config.RewardCan = {
    
    Items = {
        Chance = 85,        -- Chance of getting item
        Min = 1,            -- Min number to find
        Max = 3            -- Max number to find
    },
    -- Money
    Money = {
        Chance = 25, 
        Min = 1,
        Max = 100
    },
   
    Special = {
        Chance = 15,
        Min = 1,
        Max = 2
    },

    -- Items you can get from the trash can
    ItemList = {
        "water_bottle", "plastic", "glass", "lockpick",
        "cryptostick","binoculars","lighter","wallet1","fitbit","painkillers",
        "supervodka","samsungphone","bandage",'stickynote'
    },
        
    --- Natural QB-Core Drugs can add any you like doesn't to be drugs
    SpecialList = {
        "cokebaggy","xtcbaggy","meth",
    }

}

-- Animation performed during the search
Config.Animations = {
    -- Animation dictionary
    AnimationDictionary = "anim@amb@clubhouse@tutorial@bkr_tut_ig3@",
    -- Animation
    Animation = "machinic_loop_mechandplayer"
}

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